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Programming games for fun and 3D modeling software for work. Trans rights are human rights.
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very good cautionary tale about LLMs but also quite depressing
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@dvandal (boost with cw)
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free software, anarchism
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not to pontificate too much but: the ethos that people should be empowered to solve their own problems together by freely associating into short- or long-lived collaborations is the foundation of free software. it also works. modern computing does not happen without self-directed volunteers working together to make it happen. we have 30+ years of evidence at this point.

the roc package was broken in the AUR. i didn't need anyone's permission to fix it. the original maintainer made me co-maintainer. i merged my changes into the original package. i do not know this person, we'll probably never meet, but we collaborated and Arch Linux is better for it. computing is kept afloat by a million interactions like this.

and like... this is anarchism. if anyone asks or is confused as to what it is, this is it. with 200+ years of theory about how to think about it and manage problems and scale etc but this is The Thing as far as i can tell. people solving problems together without coercion or central coordination.

committed anarchists make the leap of observing the effectiveness and morality of this kind of organizing and ask how to scale it to other aspects of society, to all aspects. and there are answers to those questions. but it feels like a big deal to me that modern computing in large part is made possible by a kind of informal anarchist organizing.

a persistent frustration of mine is free software people struggling to make the bridge between the two, and i blame anti-left american propaganda and a limited western educational systems...

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DJ Sundog from the *new* toot-lab

Good morning fediverse. cofe_pats

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neobot 7222e800 "memdmp" bot (free use pet)

If your Internet goes down, remember you can fill out the paper version of the packet transmission form.

stolen due to lack of alt text
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Finally got around to setting up a slog for my zpool, and despite widespread warnings around the internet that it would not affect performance, it appears to have made Akkoma and Kanboard respond much quicker.

Or it’s a placebo, but I’ll take it.

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https://meshoptimizer.org has also been updated with better documentation structure, and more details where relevant. Hopefully that’s easier to navigate!

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Upgraded my dual-booting laptop’s just-in-case-I-need-it install of Windows 10 to Windows 11, and despite my suspicions, it appears to have done so without messing up the rest of the computer! I suppose backing up everything carefully worked like taking an umbrella to ensure the day stays sunny…

Windows stays losing though, it’s surprisingly sluggish and slow to boot and shutdown compared to Arch with SDDM and Plasma.

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An it's live!!! Rendering Engine Conference 2025 is now live, you can still sign up and enjoy the stellar talks. Right now Machine Games are sharing their lessons on getting to 60HZ while delivering incredible visual fidelity

Program: https://enginearchitecture.org/2025.htm
Register: https://tinyurl.com/register4reac25

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Edited 8 months ago

✨ New blog post: "Sharing everything I could understand about gradient noise"

https://blog.pkh.me/p/42-sharing-everything-i-could-understand-about-gradient-noise.html

I had a lot of fun making the WebGL demos, but it took me weeks of work. Boost are really appreciated if you enjoy it.

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Anyone know if there are safety concerns regarding keeping servers (like, a regular desktop PC without a monitor) on a windowed balcony — i.e. temperature-wise outside, but safe from the elements? #selfhosting

Would save some square meters from inside the apartment, and have just a little less fan/hdd noise around…

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The US ASCII control characters have official symbols? https://en.wikipedia.org/wiki/ASCII#Control_characters

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📣 Blender is looking for people to join the team! Read our new job postings and get in touch - let's collaborate!

➡️ UX Designer | Dev Manager | Render and Graphics Engineers ✍️


https://www.blender.org/jobs/

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Two different approaches to debugging a software problem:

The Sudoku approach: stare at the limited set of clues you have, and think harder and harder about them until you find a way to deduce something useful.

The Minesweeper approach: don't even try to figure out the solution from only the clues you have right now. Instead, focus on finding a way to acquire another clue, and then using that to get another, and so on. Eventually you've collected so many clues that the answer is obvious.

Sometimes the Sudoku approach is necessary, because you've got all the clues you're ever going to get. But I think my new motto is "Never Sudoku a problem when you can Minesweeper it."

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REAC 2025 talk details have been posted on the website! Register today - it's free! https://enginearchitecture.org/2025.htm

If you can share this message, we'd appreciate it. Thanks, and see you soon!

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A new blog post on our N64 demo: https://30fps.net/pages/palette-lighting-tricks-n64/

It explains the normal mapping technique and how baked lighting was stored and composited at runtime. Also reveals what a hack the specular effects were!

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The whole experience of the fedi is just yelling "hey nerds, I found something interesting..." into the abyss and the abyss going "fuck me, that is interesting"

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I feel a little bit foolish, I run a solar powered server which provides a instance, a client and a server. During the winter it's only online for fairly short periods of time depending on the sun.
Ive got some markdown files on the gitea server which I edit using the website, I therefore have to wait for the sunshine before i can do this, it can be a little annoying if the timing doesn't line up with my day schedule.

I have only just clicked that it's so I can clone to my laptop, edit to my hearts content and then push it back when the server is online. Honestly completely forgot this key function. Git (or other similar systems) are ideal for a approach, the server doesn't need to be online all day as it's not actually doing much in between, I can work separately. I wonder if this model could be applied to our parts of our day to day work

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May I present my new four-part article series “Demystifying the PVS” on Quake's precomputed visibility.

The first three parts are out now!
Read them here:
📜 https://30fps.net/pages/pvs-portals-and-quake/

The "vis.py" code available at:
🖳 https://github.com/pekkavaa/vis.py/

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Huh, TIL. The "transform normals with inverse transpose matrix" is not ideal, turns out. Adjugate matrix is both better and faster to calculate. See https://github.com/graphitemaster/normals_revisited and shadertoy by iq himself: https://www.shadertoy.com/view/3s33zj

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